This power allows you to take on your true demon form. In this form you gain 10% immunity to all forms of damage, and your movement rate is increased by 2 when walking and 5 when jogging or running. Your default hands locations will be set to the claws combat table, and your head and feet will be changed to demonform-specific combat tables. In addition, each rank in this grants your demon form +1 Damage and Resistance. To assume this form, type 'demonform'.
This form also has cloven hooves, which have 25% immunity to all damage (added to the base 10%). Each rank in this power also gives your feet +4% armour vs physical damage, +2% vs heat, cold and shock, and +1% vs poison damage. Your feet also gain +1 auto-absorb vs physical damage per rank, and half that vs all other types of damage.
If you travel to hell from the Nexus (using Pathway to Hell), each mob you kill there will unlock a different warp, allowing you to customise your demon form. To view or apply your available warps, type 'warp'. If a warp gives a ranked bonus without specifying a power, it's referring to your rank in Demon Form.
NOTES: warps can be applied to your Visage, as well as the locations below, which has a cosmetic effect only. In addition to these warps, special effects apply if you are an Oni - see Oni Spawn. The imp warps are still in development, and not documented yet.
|Barbed Devil||Changes headbutt to cut damage||Changes bite to cut damage||+1% natural cut armour per rank||+1% cut bypass per rank on hands (both with and without weapons)||Changes wing attacks to cut damage||Changes inferno to cut damage|
|Bird Fiend||Changes bite to stab damage||+1% natural stab armour per rank||+1% stab bypass per rank on hands (both with and without weapons)||Changes stamp to stab damage|
|Blight Demon||Changes bite to a lashing tongue attack that inflicts cut damage|
+5' range, +2 attack, +2 damage and +5% chance of dual heat/poison burst per rank
|+1 Size per 5 ranks in Demon Form, replacing the +1 Resistance per rank bonus||Provides an alternative unarmed combat table, with two pairs of thin taloned hands||Provides an alternative feet combat table, with the lower body of a huge bloated maggot||Changes wingbash to poison damage|
|Bone Devil||Changes headbutt to stab damage||+1% natural internal armour per rank in Demon Form and Tainted Flesh||+1% cut bypass per rank on hands (both with and without weapons)||Changes wing attacks to stab damage||Changes inferno to stab damage|
|Chelonian Fiend||+1% natural crush armour per rank|
+2 Resistance per rank in Demon Form, replacing the +1 Damage and +1 Resistance per rank bonus
|+1% defence during cooldown with Rapid Shield Block only|
Replaces you talons with powerful fingers which benefit from Iron Fists, but not Iron Talons or Razor Claws, although powers like Tainted Talons still help
|+1% defence during cooldown per rank in Wings of the Abyss to your base cooldown defence or Instinctive Dodge, but not to Enhanced Deflection|
Disables your short-range flight (
|Crab Fiend||replace headbutt with ability to sense victims||unarmoured locations (bar feet) gain: +1% natural soak vs all damage types per rank; +6% vs crush, +3% vs cut & stab, +2% vs heat & poison, and +1% vs cold & shock, per rank in Tainted Flesh; +1 auto-absorb vs physical and +1/2 vs other per rank in Tainted Flesh; Tainted Flesh immunity||alternative unarmed combat table||lower body cannot wear equipment; alternative feet combat table with good defence|
|Crystal Devil||Demonic Rage grants Ascendancy, Protection & Power instead of Attack, Defence & Damage; if you have Devil Spawn, the bypass bonuses apply to Burn, Freeze & Shock (based on naked Aura), instead of Cleave, Pierce & Smash||replaces Inferno with Crystal Vortex, which works like Shadow Infusion, but only vs energy damage||unarmoured locations (bar feet) gain: +1% natural soak vs all damage types per rank; +6% vs cut & stab, +2% vs crush, shock & poison, and +1% vs heat & cold, per rank in Tainted Flesh; +1 auto-absorb vs physical and +1/2 vs other per rank in Tainted Flesh; Tainted Flesh immunity||+1 bypass per rank for heat, cold and shock damage spells cast with bare hands||Evasion's cut, stab and crush immunity replaced with heat, cold and shock|
|Dust Devil||replaces Inferno with Dust Vortex, which works like Shadow Infusion, but only vs physical and poison damage||replace the +1 Damage and Resistance per rank bonus you gain from Demon Form with a +6 Defence per rank bonus||ignore terrain penalties, and constantly hover above the ground||wingbash critical hits knock victim over|
|Frog Fiend||replace bite with knockdown attack||+1 auto-absorb per rank to all locations vs crush damage||+1 movement rate per rank when swimming||feet get table with pounce (fast move/knockdown)||lose short-range flight, gain ability to envenom weapons for critical poison burst on cut and stab hits, venom on each hand lasts 5 seconds, +1 second per 5 ranks, or until used|
|Frost Demon||5% chance per rank of cold burst on headbutt critical hit||5% chance per rank of cold burst on bite critical hit||changes the immunity, armour, auto-absorb, bypass and breath attack of Pathway To Hell to cold damage||1% cold bypass to attacks made with your hands (armed or unarmed)||Wingbash inflicts cold damage||replaces the heat burst of Bladed Tail with cold burst||Inferno inflicts cold damage|
|Hellhound Fiend||unarmoured locations gain: +1% natural soak vs all damage types per rank; +5% vs crush, +4% vs cut, +3% vs stab, +2% vs cold & shock, +1% vs heat & poison per rank in Tainted Flesh; +1 auto-absorb vs physical and +1/2 vs other per rank in Tainted Flesh; Tainted Flesh immunity||alternative combat table and +1 cut bypass per rank||lower body cannot wear equipment; alternative feet combat table; IF using Hellhound Fiend arm and leg warp, turn into four-legged form with Wolf Form bonuses, based on Demon Form ranks, and if using Hellhound Fiend skin warp, Tainted Flesh operates like Lupine Fortitude, and +1 bypass per rank in Hellhound|
|Pit Devil||headbutt with tentacles, doing stab damage + critical crush burst, plus regain health||bite does mental blast instead, upgraded with Psionics and Psychic Mastery, also Soul Devourer allows regaining mana||+1 Size/ 5 ranks, but lose +1 Damage/rank bonus||get tentacle arms with +1 foot reach per rank, and using the Flails skill and Whip Mastery and Expert Whip Fighting||get tentacle legs, alternative feet table||get tentacles instead of wings, for critical crush burst|
|Rage Demon||+1 per rank to resisting fear while raging||if you have Cleave, Pierce or Smash, get +1 hand bypass of the corresponding type per rank while raging|
|Rock Devil||+1 crush bypass to all attacks made with your head||unarmoured locations (bar feet) gain: +1% natural soak vs all damage types per rank; +4% vs physical, +2% vs heat & poison, +1% vs cold & shock per rank in Tainted Flesh; +1 auto-absorb vs physical and +1/2 vs other per rank in Tainted Flesh; Tainted Flesh immunity||+1 crush bypass for your hands (armed and unarmed)||provides a bonus to your Demonic Rage||Inferno does crush damage|
|Rust Demon||headbutt damages victim's armour, as per arms warp||bite damages victim's armour, as per arms warp||+4 Health per rank||unarmed claw attacks rust & tarnish opponent's armour; the higher your rank, the more corrosion each hit inflicts, reducing durability and magical self-repair||stomp damages victim's armour, as per arms warp||wingbash damages victim's armour, as per arms warp|
|Serpent Fiend||headbutt does poison damage||5% chance per rank of poison burst on bite critical||changes the immunity, armour, auto-absorb, bypass and breath attack of Pathway To Hell to poison damage||replaces your arms with dodge defences, with extra +50 Defence for every 10 ranks; head, feet and tail get +2 bypass per rank in Demon Form and Tainted Flesh||lower body cannot wear equipment; ignore water currents, and increasing swim speed by +1 per rank|
|Slug Fiend||Tainted Flesh will give +3 natural poison armour per rank instead of +1, but no shock armour||unarmed attack inflicts dual heat/poison damage||lower body cannot wear equipment; alternative feet combat table||wingbash inflicts dual heat/poison damage; lose short-range flight technique|
|Smoke Demon||5% chance per rank of heat burst on critical headbutt hit||5% chance per rank of heat burst on critical bite hit||+1% natural heat armour per rank to all locations||+1 heat bypass to hand attacks (armed & unarmed)||wingbash does heat damage|
|Spider Fiend||replaces your horns with ability to sense victims||+1% natural crush armour per rank to all locations||+1 poison bypass to hand attacks (armed & unarmed)||lower body cannot wear equipment; alternative feet combat table with entangling technique|
|Storm Demon||5% chance per rank of shock burst on critical headbutt hit||5% chance per rank of shock burst on critical bite hit||changes the immunity, armour, auto-absorb, bypass and breath attack of Pathway To Hell to shock damage||+1 shock bypass to hand attacks (armed & unarmed)||wingbash does shock damage||the heat burst Bladed Tail is replaced by a shock burst||Inferno does shock damage|
|Succubus Devil||bite does mental damage; if it scores critical hit, “sin lust” (Road Of Seven Sins) will last twice as long on victim||if you have Cleave, Pierce, Smash, Burn, Freeze and/or Shock, “sin lust” (Road Of Seven Sins) will reduce the victim's corresponding bypass by -2 per rank||“sin lust” (Road Of Seven Sins) will reduce the victim's Attack, Defence and Damage by -2 per rank||“sin lust” (Road Of Seven Sins) will reduce the victim's balance by -2% per rank, and their movement by -1' per rank|
|Terror Demon||when using Living Nightmare, add your ranks in Demon Form when determining if the fear succeeds||+1% per rank to the physical and energy armour of Protean Nemesis||replaces your hands; may alternate between three combat tables for crush, cut and stab damage; if you have Demon Spawn, then you get +5% chance of an energy burst (type determined by Protean Nemesis) per rank in Protean Nemesis|