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powers:elemental_infusion

Elemental Infusion

Power category Mage
Required powers Fire Magic 10+, Air Magic 10+, Earth Magic 10+ or Water Magic 10+
Banned powers Transcendence

This power infuses you with the power of each of the elemental planes.

You gain +2% armour and +1 bypass, as well as +1% immunity in human form, against physical, shock, heat or cold damage if you have at least 10 ranks in Earth Magic, Air Magic, Fire Magic or Water Magic respectively. This bonus is per rank, taking the lowest of Elemental Infusion and the appropriate Magic.

If you also have an Adept talent, then the bonuses for the appropriate element are doubled (including the maximum immunity while in human form).

powers/elemental_infusion.txt · Last modified: 2012/03/07 09:31 (external edit)