This power allows you to reforge metal weapons and armour within the fiery pits of hell, imbuing them with unholy strength and energy. Non-magical items are transformed into non-magical demonsteel, while magical armour becomes tainted, transforming into true demonic steel; black, grey, purple, red and brass, for magical, legendary, mythical, relics and artifacts respectively.
If the item you forge is a full helm, breastplate, codpiece, bracers, greaves, gauntlets, boots or wing-spikes, it will receive bonuses specific to that item type. Other types of armour have their soak and auto-absorb bonus increased, or gain physical soak if they have no existing magical soak bonus. Demonic weapons gain a bypass bonus (although, like armour, only if they are magical).
You may reforge the item at any time - its power will be brought in line with your current rank. If you wear an item with a taint higher than your rank in this power, each point of difference will count as 10 radiation.